3.5 and time to mobilize...
Version 3.5, with very minor changes, is in the works for Ambition. This time, changes will be only to scoring and the winning/losing conditions; the essential character of the game will remain unchanged. However, I am likely to "fork" the game into two versions: a beginner's version, and a more skillful, but also more complicated, "expert" version. I will have this done by mid-August at latest.
I'm in New York and in the process of "mobilization"; that is, making the first steps toward realizing a permanent community of players for this game; while Ambition has been a success of design, it has been a promotional failure compared to its established potential. That I intend to change. I'll provide the details within the next five days.
1 Comments:
Ambition will not be popular unless it is computerized. Keeping score is a nightmare, making it absolutly necessary to stay sober while playing.
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